When I got my first personal computer (a Macintosh SE), I started playing the the possibilities
immediately. I was disappointed with the lack of quality, resolution, printing capability, etc.
Well, things got better as I upgraded by computers. I now have a PC running Win/XP with a gigabyte
of RAM (my, how times have changed).
The pictures below use a variety of software packages including Painter, Poser, Bryce, and especially
Photoshop. Most of the 3D work I do is touched up in Photoshop before saving the final copy.
90k Mar. 2003
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Flight Wire merges two renderings of a Poser figure combined in Photoshop using layers and
selective delete.
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130k Nov. 2002
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Poser is a 3D figure program that allows you to work with the human figure. It's really great
for getting forshortening on the human body just right. Seiza Dojo is a simple example
of what can be done in Poser, including adding clothing to figures.
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40k Nov. 2002
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Beret is another example of Poser, using its brush-stroke rendering option.
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51k Oct. 2002
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Poser is also good as a starting point for a composition. In Guardian Angel, the figure
was brought into Photoshop and made more abstract using various filters and painting effects.
In particular, the maxium filter gives the picture a cubist feel to it.
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34k Oct. 2002
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Female Wraith uses a nude Poser figure, combined with the layering capabilities of
Photoshop. The skeleton which lurks beneath the surface was drawn freehand using a graphics
tablet and blended into the original view, somewhat filtered.
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265k Dec. 2002
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Human figures is not the only thing that can be modeled in Poser. In Fish Study a single
fish was rendered and brought into Photoshop. The fish is then hue-shifted, scaled, rotated, and
liquified to created several realted fish. Drop shadows add a bit of dimensionality.
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133k Feb. 2002
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Skull Candle uses the skeleton model in Poser, and several geometric primitives. I had
trouble figuring out how to separate the skull from the rest of the skeleton, so just hid the
rest of the body with a table surface. Poser doesn't have 3D lights, so the candle glow is
added in Photoshop.
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233k Feb. 2002
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Tres Hombres shows several versions of the skeleton model with different surface textures
and color. The short guy on the left uses a morph magnet to create the horn shape on his head.
That background wall comes from a picture of a real wall, scanned and mapped to solids.
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53k Dec. 2002
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I got a nice present for christmas in 2002: a copy of Bryce. Bryce is a 3D graphics program for
creating landscapes. It is very nice. Sea Cave Interior is an example of what you can do.
This uses a terrain model featuring very high mountains near the edge of altitude map, leaving
tunnels under it. Some texture and an interior light makes for an interesting view.
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56k Dec. 2002
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Tower at Sunset is a more typical Bryce landscape. The program provides complete control
over postion of the sun, cloud cover, terrain, etc. The tower is a cylinder primitive shrunk down
and put into place.
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79k Dec. 2002
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Naturally more complex scenes are possible with Bryce, also. Ziggerats shows two pyramids
on a plane partially hidden by foreground trees. Bryce 5 added the ability to model trees and
foliage.
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136k April 2003
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More Bryce work. This landscape is largely made from rocks scaled and rotated appropriately.
The waterfall is also a rock with water texture.
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234k July 2001
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Star Dance started as an experiment in scanning images out of a book and altering them
in Photoshop. The star field background is completely created in Photoshop using various filters,
and effects such as lens flare.
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236k Jan. 2002
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I have a lot of sketches, drawings and designs that I did when I was younger. Alien Plant
is based on one of those drawings, scanned and painted in Photoshop. Several kinds of textures,
patterns and filters were used to deliberately provide wild contrast.
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57k c.1998
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Another experiment with digital painting, Walking and Falling used an under painting
covered completely with white. A spray paint eraser was then used to sketch a figure which
revealed color beneath. This was done in Photoshop.
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190k c. 1995
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Max Sherman and Son brings three of my great interests together into a single work of
art. This started as a photograph of two Aikidoists practicing together. It was scanned into
Fractal Painter and used as a template for a digital painting. The process adds a sense of
action which is lacking in the original photo.
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The DAZ-3D Mellenium Dragon and a Byce background. |
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Dinosaur bones created in Flying colors used to emboss a stone created in Bryce. All post in Photoshop. |
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A Bryce landscape |
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The jagged mountains created in Bryce made me wonder who lived in these mountains. Some Photoshop work and the mountains become a kind of city. |
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Experiments with sunsets and distant objects in Bryce. It has a kind of mysterious mood to it. What are the arches for? Who built them? |
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Texture studies. The rich texture of the hair and background come from photos of rope on a fishing boat. The figure is Victoria 2.0 in Poser. |
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A poser figure with prop. |
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This picture is a recurring theme with me - the power of magic arcing from hand to hand. Background from a castle in Ireland. |
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A nasty texture map for Victoria. |
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This illustration is an attempt to paint digitally. It's completely done in Photoshop using a Wacom pen tablet. |